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David Edery  

Video Game Industry Executive & Author of "Changing the Game: How Video Games are Transforming the Future of Business"

David Edery is an independent consultant focused on the business and design of online and digitally-distributed games, and a research affiliate of the MIT Comparative Media Studies Program (CMS). Prior to this, David was the Worldwide Games Portfolio Manager for Microsoft's Xbox Live Arcade service. And prior to working for Microsoft, David was the MIT Comparative Media Studies Program's Associate Director for Special Projects.

David is also the co-author of Changing the Game: How Video Games are Transforming the Future of Business - a review of the ways that games are helping companies to connect with customers, to attract, train, and motivate employees, and to boost their productivity. Notable press reviews can be found here.

David received his MBA from the MIT Sloan School of Management, where he concentrated on marketing and entrepreneurship. Prior to receiving his MBA, David worked as a software engineer and founded a successful software development and consulting firm. Last but not least, a long time ago in a place far, far away, David received his BA in English Literature from Brandeis University. (Who says English majors can't be good engineers, or good businesspeople for that matter?)

Speech Topics


MOST REQUESTED TOPICS:

  • Attracting, Training and Motivating "Next Generation" Employees

How organizations can use video games to attract the best talent, decrease the cost (and increase the effectiveness) of training, and improve morale and productivity throughout the workplace

  • Changing the Game

How Video Games are Transforming the Future of Business

A broad keynote drawing from all portions of my book, covering everything happening in the overlapping spaces between games and business. A great overview for senior executives.

  • Rethinking Corporate Productivity

How organizations can use video games to boost employee productivity and harness the collective efforts of millions of users (i.e. volunteers) to solve important business problems

  • Leveling-Up Your Marketing Strategy with Games

How organizations can use games to more cost-effectively reach customers, build brands and even re-invent stagnant products using video games and video game technology

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