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James Paul Gee      

Psycholinguistics Researcher & Author of "Language and Learning in the Digital Age"

Dr. James Paul Gee is the Mary Lou Fulton Presidential Professor of Literacy Studies and a Regents’ Professor at Arizona State University. He is a member of the National Academy of Education. He earned his BA in philosophy at the University of California at Santa Barbara and his MA and Ph.D. in linguistics from Stanford University. He has been a faculty member at Hampshire College in Amherst, Massachusetts; Boston University; University of Southern California; Clark University in Worcester, Massachusetts; and the University of Wisconsin, Madison. He works in both linguistics and education.

His book Sociolinguistics and Literacies (1990, Fifth Edition 2015) was one of the founding documents in the formation of the “New Literacy Studies”, an interdisciplinary field devoted to studying language, learning, and literacy in an integrated way in the full range of their cognitive, social, and cultural contexts. His book An Introduction to Discourse Analysis (1999, Fourth Edition 2014) brings together his work on a methodology for studying communication in its cultural settings, an approach that has been widely influential over the last three decades. Professor Gee’s book What Video Games Have to Teach Us About Learning and Literacy (2003, Second Edition 2007) argues that good video games are designed to enhance learning through effective learning principles supported by research in the Learning Sciences. Situated Language and Learning (2004) places video games within an overall theory of learning and literacy and shows how they can help us in thinking about the reform of schools. Women as Gamers: The Sims and 21st-Century Learning (2010) and Language and Learning in the Digital Age (2011), both written with Elisabeth Hayes, have continued his earlier work on games and learning. His most recent books are: The Anti-Education Era: Creating Smarter Students through Digital Learning (2013); Unified Discourse Analysis: Language, Reality, Virtual Worlds, and Video Games (2014); Literacy and Education (2014); The Essential James Gee: An Introduction to Discourse Analysis (2015); and Teaching, Learning, Literacy in Our High-Risk High-Tech World: A Framework for Becoming Human (2017), and Introducing Discourse: From Grammar to Society (2017).

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