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Jason Jones        

Co-Founder and Creative Director of Bungie

Jason Jones is a game developer and programmer who co-founded a video game studio, Bungie, with Alex Seropian in 1991. Jones began programming on Apple computers in high school, assembling a multiplayer game called "Minotaur: The Labyrinths of Crete." While attending the University of Chicago, Jones met Seropian, and the two formed a partnership to publish "Minotaur."

Following the modest success of "Minotaur," Jones programmed Bungie's next game, "Pathways Into Darkness," and worked on code, level design and story development for Bungie's "Marathon and Myth" series. For Bungie's next projects, "Halo: Combat Evolved and Halo 2," Jones took on a more managerial role as project lead. He worked as design lead on the 2014 video game, "Destiny."

"Destiny" debuted last fall, generating sales of more than $325 million in its first five days and becoming the most successful new video-game launch of all time. Like Halo, it is a first-person shooter game, but it features a role-playing element that encourages teamwork among gamers who band together as hunters, warlocks, or soldiers in a mythic universe to battle Earth-destroying aliens. Last fall, "Destiny" sales made more than $325 million in its first five days, and it became the most successful new video-game launch of all time.

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