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Michael Abrash    

Chief Scientist, Oculus

Michael Abrash is a game programmer and technical writer specializing in optimization, 80x86 assembly language, and game programming, a reputation cemented by his 1990 book "Zen of Assembly Language Volume 1: Knowledge." Today, he is the chief scientist of Oculus, the virtual-reality company, and currently leads the Oculus research team.

As a video-game developer, he helped create "Quake," worked on the first two versions of Microsoft’s Xbox, and developed virtual reality at Valve. He is also the author of several books, including "Michael Abrash’s Graphics Programming Black Book."

News


Oculus chief scientist announced as AES Convention keynote

Known for his work in high-end graphics, performance programming and virtual reality, Abrash will offer his insight in a Keynote Speech titled 'Virtual Reality, Audio, and the Future,'...

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